Precision RBS – Part 2! Exclusive Q&A with the Inventor

F2A Exclusive: Q&A with Ben Stack, Inventor of the Precision RBS
Vas The Stampede

Many thanks again to Super Impulse and Precision RBS for the samples, and this Q&A with Ben Stack, the inventor of the Precision RBS Launchers! I met Ben at New York Toy Fair, and followed up in email with a series of questions. I thank him for the time he took to answer them. His responses are in bold.

Ben on the right, at New York Toy Fair

– What did you study? Feel free to share a little info about yourself such as hobbies and experience in toy industry.

I most recently went to school for product design, but I had a bit of a background before that in engineering from various hobbies and jobs making things. I’ve dabbled in robotics, carpentry, soft goods, and yes, many years of projectile launchers and other homemade entertainment.

– How long was RBS  in development?

It’s hard to say when Precision RBS as a potential product line really started. I’ve been launching rubberbands since I was about 6 when my brother and I made clothespin launchers with my father. That’s when I accidentally discovered the “rifling” or “spinning” technique that Precision RBS still uses today.

In high school, after making dozens of launchers in middle school, I set out to really perfect a modular, high performance series of launchers. In college, I took the concept to a more finished state as my thesis project, where I was connected to SI and we then spent another busy few months converting the line to a robust injection moldable ABS design. Taking out the off years in between, I’d say there’s at least 5 years of my own development work in these 3 products we have now.

The core pistols of Precision RBS launchers

– Can you talk about what inspiration you drew on for the look of the RBS shooters?

Precision RBS from the start was conceived as a skill toy that you could actually use safely in public without any worries. This meant throwing the visual concept of a “gun” out the window and really striving for something cool that wasn’t threatening. Science fiction and sports equipment was the only place you could find that. I went through hundreds of renderings, color combinations, and graphical applications before settling on what we have today.

– Why rubber band ammo? What advantages do you find there vs other mediums, and how is RBS different from what is out there currently, including among other rubber band shooters? 

The Hyperion: note the included pack of all three rubber band sizes.

Rubber bands are cheap, plentiful, multi-use, accessible to anyone anywhere, versatile, but most of all accurate! What fun is trying build your skills launching projectiles if you’re not going to reliably hit what you’re aiming at? Rubber bands are just the most amazing indoor target practice ammo. Rubber bands don’t bounce and roll away into dark corners either, to be forever lost. Rubber bands don’t get crushed if you step on them. They actually are affected by wind less than foam too, as the cross section density is higher.

The main thing holding back rubber bands all these years has been accuracy and range, and I think we’ve finally cracked it. When properly “rifled”, 117 rubber bands can reach out to 50 ft with a shot grouping well inside a standing silhouette. Inside of 30 feet, the grouping gets down to about 6 inches across. Fly hunting starts happening at around 8 feet.

Finally, and this is one that tends to get overlooked, escapement rubber band launchers basically act like a beautiful hybrid between flywheel and springer launchers: high rate of fire without any rev-up time or pumping. Your ROF is practically unlimited, it’s however fast you can pull the trigger. Just like flywheel blasters, you never have to readjust your sight picture until your launcher is empty.

I want to emphasize: Rubber bands shine when the target is behind cover and the window of opportunity is short.

As for other rubber band launchers out there, we’re committed to using all standard sized rubber bands so you have the option of refilling in bulk at office supply stores. On top of that, we’ve packed in just so many features unique to my rubber band launchers I’ve designed over my life, like the ability to always launch and store multiple sizes of rubber band, and the modular “barrel” lengths (wow, a barrel that actually does something?).

– Do you recommend certain shooters for certain ages?

Not really! It’s the band size that makes the difference. All of our precision RBS launchers are safety tested for ages 8+ and have been play tested by all ages, but loading size 117 bands can be more difficult for young kids. It’s not that it takes a great amount of force to draw the band back, but more that it is a long draw length, almost 24 inches. It usually just means younger kids have to brace the launcher against the ground to load it.

What’s really awesome with rubber bands is the size of the band really makes a performance difference.

Size 117 bands reduce the number you can load at one time down to 6, but increase range out to 50 feet with high accuracy. The size 33 is the sweet spot for indoor play in the middle, giving medium range, about 35 feet, and around 8-10 in loading capacity. Size 16s are for quantity over quality, giving you up to 12 shots with around 30 feet of range and close-in accuracy.

– How many designs do you have in mind past the launch?

Oh wow, so many. I have a lifetime of folders for this stuff. These first 3 are the basic, “standard issue” series, and we’re starting to get more specialized in next year’s line.

– I noticed a holster, will those be available as well in the future?

I definitely had holsters in mind when I designed the core “pistol” style launcher, but we’re not sure how it would fit in the line yet. It might be soon, it might be later. We’ll see how it works out.

– What is your favorite feature about any of the blasters?

The Chiron

I have a soft spot for Chiron in general as it was the first Precision RBS launcher that I concepted in high school for high speed play. It’s designed to be versatile, able to take on both long ranged Hyperion and high capacity dual wielders by maximizing size 33 reload rate with the Quick Loader, and able to launch the 117 bands with the hand launcher. Masters of the hand launcher should be able to pickup, load, and launch 117 bands in a single motion, which can overwhelm the slower-to- load Hyperion, and out-range the smaller two bands.

Lots of info and insight, thanks again to Ben for taking the time to answer my questions! I’ll be updating this post later today with some additional video on the Precision RBS launchers, but until then see you next time. If you haven’t already, don’t forget to check out Part 1 here.

Precision RBS Firing video playlist here:

BatMonday – Air Hogs Batmobile Toy Review (something completely different)

Air Hogs Batmobile Review 
VasTheStampede

Thanks to Spin Master for the sample of this product, as always my opinions remain my own.

Batman Vs Superman: Dawn of Justice opened this weekend! And with that, comes the merchandise. This review isn’t of a blaster, but another type of action toy, the R/C car. Air Hogs, a brand under Spin Master toys, did the honors for this version of the Batmobile.

https://photos.gstatic.com/media/slideshow.swf

First, let’s talk stats:
– MSRP: $59.99
– Includes:
  Batmobile x 1
  USB Charging cable x 1
– Range: 2.4 GHz signal = 200′ of control radius
– Features: Front LED lights, rear thruster lights
– Needs 2 x AA batteries
– The Batmobile itself has an integrated battery (the Batmobile uses the USB charge cord), and the drive time may vary, it depends on the batteries used and the driving style implemented (going full blast with the car the whole time driving vs. a few times at full speed or using the lower speeds).

The Batmobile itself drives way better than I thought it would. The handling is tight, making pretty decent tight turns than I thought to expect. The LED lights on the front and the rear thruster are nice accents in low light, and add to the feel of the Batmobile. The car is super light too though, and I notice after some collisions with the curb there the bumpers are a bit scratched and some scrapes, so just be ready to know your Batmobile will show battle damage early. It’s super light and compact though, very easy to transport so taking this indoors or outdoors is a simple matter, unlike larger RC cars.

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(driving video from my instagram feed)

Now, I am not by any stretch an RC car hobbyist, and I do acknowledge that this is a basic, low remote range vehicle. BUT, it’s a sweet looking replica-level Batmobile in its latest incarnation. It also drives well I think, some nice additional touches to add to the Batman feel, and is a nice diversion indoors or out. $60 might be a little much, but when you account that this car can offer a lot in the way of playability (the size allows it to be driven indoors with little issue, and less material would be necessary to build an obstacle course, for instance) it might balance out the expense. I do have some questions about durability, but I think marks like those add character to my own Batmobile.

One oddity I encountered was if I left the batteries in the controller after turning off the Batmobile, they would keep going once I turned the car and remote back on again. This was remedied by removing the batteries from the remote as well between driving sessions. Not a terribly big deal and easily remedied, but still a weird thing to encounter. Now this didn’t change the fact that I had a good time driving the Batmobile at all, and that zipping it under cars and inches from the curb was a lot of fun all the same. All in all, a pretty fun purchase if you can get past the price. If you’re a little late on a present for Easter, or you know a Batman fan who really likes tearing up the streets of Gotham in their mind, you wouldn’t be wrong going with this Air Hogs R/C Batmobile.


Don’t miss out, Air Hogs has a pretty awesome contest (Grand Prize is a trip to L.A.!) going on right now. Ends April 30, don’t miss your chance to enter!

Happy Force Friday! Nerf First Order blaster pics!

#ForceFriday Kicks off the New Hope for Star Wars (toys)

Thanks to Graham B on Facebook, we have these initial pics for the new Nerf Star Wars First Order blasters! I haven’t gotten these myself yet, these pics came from Graham.

Enjoy the pics, commentary to follow.

Not sure which UPC this is for (based on the order the pics were sent to me this is for the deluxe blaster.)

The range claims are approximately 65′, which is INFINITELY better than most licensed products in the past. The Deluxe  blaster seems to have slam-fire and use n-strike mags, definitely something I will test though. The smaller pistol has the same range claim, but no mag usage. Interesting stuff!
UPDATE: the $79.99 price tag looks to be from an Australian source. Less price in the U.S.
HOWEVER, $20.99 for a pistol (probably single shot) & $79.99 for what is basically a Rampage? Dangit, Nerf. (See update!) For $10 more that’s a Rhino-Fire. Son of Nerf Herder, I hope that’s an error of some sort but I won’t know for myself until I hit the stores in the morning. That’s pretty exorbitant in my opinion, even if it is a licensed product. But Nerf can get away with it, because fans like myself are going nuts right now in anticipation. Heck of a trick. In the meantime, happy hunting! And may the Force be with you, always.

Nerf Rebelle Arrow Revolution Demo (Toy Fair 2015)

Test-firing video from New York Toy Fair featuring the Nerf Rebelle Arrow Revolution blaster – as seen at about.com with the ToyQueen.

The arrow loading mech seemed a little clunky, so here’s hoping it’s refined by release. As for the draw on the bow, it’s still designed with 8+ in mind (more on the 8 than the “+”) but fans of the Rebelle bows so far might enjoy the new reloading cylinder, as well as an additional use for any arrows they already own. Coming this Fall 2015!

Nerf releases info on more DOOMLANDS 2169

Nerf releases images of New Doomlands 2169 melee weapons!
VasTheStampede

Nerf sent over some new images today of some hand to hand roleplay weapons/toys to look forward to from Doomlands 2169, the Swift Justice and the Vigilance! 
Produced by Perpetual Play, the Swift Justice looks inspired by a trench knife with the hand guard, while the Vigilance will hopefully please anyone who misses the old N-Force Klaw hatchet. No price info yet from what I had, continue to stay tuned as more updates become available!

Nerf Doomlands 2169 press release!

Nerf goes “steampunk” with Doomlands 2169.
Vas the Stampede

“With the debut of the NERF DOOMLANDS 2169 line, members of NERF NATION can become the heroes of the future. This all-new NERF blaster segment was designed to inspire active, imaginative play with a futuristic edge only the NERF brand can provide. The year is 2169, nearly a century after an asteroid impact wiped out civilization as we know it. The post-apocalyptic wasteland once known as earth is filled with bands of marauding thieves and all manners of creatures. Now, the time has come for a hero to emerge from the wild, savage land to deliver justice and freedom to the human race with the new NERF DOOMLANDS 2169 blasters by their side.
The debut DOOMLANDS 2169 lineup, featuring the LAWBRINGER blasterwith a twelve dart rotating barrel and the pump-action VAGABOND blaster, is available exclusively at Target this fall and features all new sci-fi steam-punk designs, visible firing mechanisms, and NERF performance. In the epic battle for the future, NERF NATION will prevail.

The Fall 2015 NERF DOOMLANDS 2169 line includes:
 
NERF DOOMLANDS 2169 LAWBRINGER Blaster

(Ages 8 years & up/Approx. Retail Price: $34.99/Available: August 1, 2015)

Patrol the lawless landscape and fight for justice with the NERF DOOMLANDS 2169 LAWBRINGER blaster at your sideThe formidable LAWBRINGER blaster features a twelve dart rotating barrel and visible hammer mechanism for blasting, while integrated dart storage allows for quick reloads on the run. With the LAWBRINGER blaster, no futuristic foe is safe. Blaster comes with twelve NERF DOOMLANDS2169 darts. Available exclusively at Target.

NERF DOOMLANDS 2169 VAGABOND Blaster
(Ages 8 years & up/Approx. Retail Price: $24.99/Available: August 1, 2015)

Survive the savage future and dominate post-apocalyptic battles using the NERF DOOMLANDS 2169 VAGABOND blaster. With unique DOOMLANDS style, pump action firing, and a six dart rotating barrel, the VAGABOND blaster is an essential tool for future freedom fighters. Includes six NERF DOOMLANDS 2169 darts. Available exclusively at Target.

NERF DOOMLANDS 2169 30 DART Refill

(Ages 8 years & up/Approx. Retail Price: $9.99/Available: August 1, 2015)
Stock up on extra NERF ammo to ensure dominance in the wild futurePost-apocalyptic heroes carrying the DOOMLANDS 2169 30DART refill won’t be caught with an empty blaster in battle. DOOMLANDS foam darts feature gold deco with signature DOOMLANDS logo. Available exclusively at Target.”

Word has it Nerf is sending additional info our way, unreleased anywhere else. Keep watching this space, and lock and load, chummers!



Marshmallow Shooters – Orbballistics, Varmint Series, and more! (Toy Fair 2015)

Orbballistics and more from Marshmallow Shooters at New York Toy Fair
Vas The Stampede

Find the picture gallery in full here: Marshmallow Shooters at New York Toy Fair 2015

Say what you want about Marshmallow Shooters, other blaster lines have come and gone but they are among one of the constants at New York Toy Fair year after year. Last year the biggest news from them (in my opinion) were the Ghostbuster-themed shooters, they looked great and while they were still functionally the same as previous releases, the line was just in time for the big anniversary of the release of the original film.

This year, it’s not a new paint job that piqued my interest, but this new line of blasters from Marshmallow Shooters, the “Orbballistics” as well as the “new” “FoamFury” line. Marshmallow Shooters is now in the business of making reusable foam ammo, as they did have some people who wondered about “wasting food” when it came to using Marshmallow ammo. While this is a concern for me as well, another problem with marshmallow ammo is degradation from heat or reuse. Squishy marshmallows loaded into barrels/hoppers usually meant residue on barrels and plunger heads. Foam ammo makes that less of a problem, thankfully. Based on the technology that they use for the “Orbball”, the ammo for the Orbballistics is a hollowed out foam tube that forms kind of a hollowed out oval, something like a grape, or a mini, teeny tiny hollowed out football. I’ve had some fun with the Classic, Crossbow, Bow, and a variety of other shooters in the past, but the ammo wasn’t optimal in the summer and I had to keep mindful about that. Also, never mind the constant consumption of my ammo from other players. Before the round, during the round, after the round, etc. Not entirely unexpected and it was all in good humor, it became the running gag any time one of us used a marshmallow shooter. Thankfully though that also gave me a lot of reasons to make s’mores and rice crispy treats as well!
 

Marshmallow Shooters is claiming 60′ flat on these things (and it might be possible, haven’t been able to do the video yet because of technical difficulties but there is one) so that’s pretty interesting stuff. Some of the initial comments I’ve gotten tell me these are similar to the Vortex Koosh blasters from way back, but these are definitely more compact. I didn’t have any prices at the time at New York Toy Fair, but they may be available as of 4th quarter, at least in time for the holidays.

As always, if I manage to get any samples I’ll be sure to do a review right at this blog. The model I handled was a prototype, so it’s way early for me to comment on handling and build strength. At most I can say that it looks sleek, and the ammo holders are always a nice touch. Past that, I am always looking forward to seeing new challengers to the foam arena.

Besides the Orbballistics, Marshmallow Shooters had “FoamFury” which is their classic shooter now firing foam “ear plug” like ammo. 20′ of range, so while made for a quick release definitely not what one can expect from the Orbballistics shooters. Also, there were “Varmint Series” blasters which look hilarious. Pics of these and more can be found in the gallery.

So, thoughts? Another (this time foam) solution from Marshmallow Shooters, with more range than the original shooters and with reusable ammo. Is this something you would try out? Would you qualify it as large ammo if your games use those rules? Comment below, and let me know!

Don’t forget to check me out along the social circles:

Twitter: @VasTheStampede

Instagram: Blasterbot1984
Facebook: Foam From Above

REVEAL! Nerf MEGA Rotofury Press Release (Fresh from Nerf!)

***NERF MEGA RotoFury Blaster*** NEW FOR 2015!
(Ages 8 years & up/Approx. Retail Price: $34.99/Available: Fall 2015)
By: Vas The Stampede
“Supersize your NERF battles and dominate the field with the highest capacity MEGA blaster ever! The MEGA RotoFury blaster gives you the option of firing one MEGA Whistler Dart at a time, or slam firing a steady stream of ten darts in a row. Hear the darts whistle as they fly through the air and hit targets up to 90 feet away.  Includes 10 MEGA Whistler Darts. Available at most major retailers nationwide and HasbroToyShop.com.”

Thanks to Nerf for the image! There you have it, their Raider/Rampage gone MEGA. 10 shots. Single fire or slam. I don’t see a way to attach a stock, (which I liked using on a Rampage) buuuut as always, I need to see this blaster in person before I can really comment on it. But I can admit I’m a bit excited to shoot that much Mega ammo with slamfire. 2015 is looking pretty good!

What this tells me is that large ammo rules in my game groups are getting more and more interesting with every extension of the Mega line. What I wouldn’t give though to see something like this that shoots Demolisher missiles.

Or, can I just hope that a big release this year is going to be a full auto Mega blaster? A guy can dream. 

Still working on my 2014 roundup, stay tuned! It’ll coincide with the roundup of brands I’ll be visiting with at New York Toy Fair this year.