Adventure Force Rebel Mech by Buzz Bee Toys!

  • Motorized, rapid fire dart drum clip blaster
  • Flip the switch on and shoot foam darts as fast as you can pull the trigger
  • Easy to load 30 count dart drum clip feeds into the dart blaster with lots of ammo
  • Blasts darts to 100 feet
  • Includes dart blaster, 30 long distance darts and 30 count dart drum clip

Definitely a good buy! At the price, performance, and ammo capacity this blaster is a good addition for any collection and a great gift!

[Review]: Nerf Ultra One – Latest in Blasting, with an Important Caveat

Nerf Ultra One

  • MSRP: $49.99
  • Ammo: Nerf Ultra Aerofin darts
  • Capacity: 25 darts
  • Batteries: 4 C batteries
  • Range: Claim is 120’, observed 50’-60’ BUT, angling of course would increase.
  • Features: Semiauto firing
  • Mechanism: Flywheels
  • Available: Now
  • Ages: 8+

SUMMARY:

When I first heard about the Nerf Ultra One I wasn’t sure what to think. 120’ (Rival style ranges? Higher “power” than Elite? What?) but being around blasters for so long I know not to buy 100% into the marketing. And when I saw the Ultra One press copy read that the blasters were for “8+”, that told me how to dial in my expectations. Honestly, Rival is designed for 14+. What would you expect?

The Nerf Ultra One to me doesn’t seem that revolutionary. I reliably hit my target (which you can hear in the video), the Ultra darts don’t seem to have the same wacky flight patterns as Nerf streamline darts, and it achieves better range than Nerf Accustrike.

But it’s a semiauto blaster with a drum you load. Nothing we haven’t seen from Nerf or other brands, and for a first blaster it’s underwhelming. I remember not a lot of people too impressed with the Apollo in the beginning, so the naysayers with Ultra isn’t surprising. Maybe future designs will be more innovative to that end, but that remains to be seen.

Controlling Dart Usage

The “dart DRM” as it’s been called is discussed in the video. I don’t really like that Nerf went with this kind of mechanic to enforce using Nerf darts only, but outside the fandom I don’t think it matters to consumers. I’ve seen a number of non-hobbyist posts about the Ultra One (not just the sponsored ads) that like the blaster. And more casual consumers don’t have a hoard of ammo that won’t work or the myriad of other complaints about the DRM. Hobbyists, arena/mobile party owners, game groups with a communal supply will be affected. I will hazard a guess that most consumers will be outside those populations, buy the Ultra One and an extra pack of ammo, and call it a day.

I had this very conversation in the toy aisle. A mom and her child were trying to find a Nerf blaster to buy. They looked at the Ultra One and remarked at how it was a new blaster. I informed them that the Ultra One would only work with the darts it comes with, so the mom told her child that they would get it on his birthday, with extra ammo. No remarks about how unfair it was, Hasbro market share, stock quotes, nothing. Just a promise to get it as a gift and a pack of ammo.

Different Darts Happens

In addition, PUT THOSE TORCHES AND PITCHFORKS DOWN. Yes, You too. And you. STOP.

THIS IS NOT THE FIRST TIME HASBRO HAS INTRODUCED NEW AMMO.

THIS IS NOT THE FIRST TIME HASBRO HAS MADE AMMO THAT FITS ONLY IN CERTAIN BLASTERS.

Back in the 90s, you had micro darts, old school megas, Arrows of Unusual Size, and all sorts of other stuff. Let’s look at some history.

Even before Nerf Ultra, Nerf released streamlines, the original mega darts, rip rockets, whatever the darts were that came with the SM 3000, arrows, Dart Tag Darts (of various incarnations), whistler darts, suction darts, Vortex discs, Mega darts, Elite Streamlines, Accustrikes, Mega Accustrikes, Rival rounds, the list goes on. Every few years they release something new to fire. In the case of Vortex, Mega, and Rival those only fit their specified brands unless otherwise noted. Not just any dart into an n-strike magazine and make it work, and you definitely couldn’t cross other brand ammo in other blasters unless they were front-loading. If Nerf were taking existing ammo off the market, that would be another story. As it stands, the Ultra ammo segment is an addition, not a whole paradigm shift leading to the elimination of everything we already have.

Nerf Rival is also not sold everywhere in the world. I don’t work for Hasbro, but I wouldn’t be surprised if Nerf Ultra satisfies demand for a “higher range” blaster in areas where Rival cannot go, such as Australia. Now the range is questionable, but as long as Nerf can make it to other areas with a new segment, that may not matter to most consumers. They’ll just be happy to see the latest Nerf blasters in their stores.

The Ultra One, Where to Next?

Again, I’m glad that Hasbro sent me a sample and saved me the trouble of buying one. The blaster features aren’t revolutionary and the dart type is interesting for something new, but past the first pack of ammo I am not sold on this line yet. Yeah, you can snap the ammo in half and some of it even got gouged by my Dart Rover but it’s not super brittle and in your pocket it’ll keep shape better than current Nerf darts. My favorite segment from Nerf is still Rival, but that’s a different market from Ultra, ultimately.

I recognize that the blaster is made for 8+ and is intended for younger users, like everything else in this hobby. My biggest complaint is the drum and the trigger working with the new dart recognition mechanism. It’s pretty uncomfortable to slam my finger against the trigger when a dart isn’t correct or loaded properly, which happens a noticeable amount of times. When in the thick of a blaster battle or trying to shoot targets, that jolt against your finger from a missing/jammed dart really sucks.

In the end, I can’t give the Ultra One a high recommendation like the Nerf Perses. It looks cool, but needing C batteries, the annoyance of the Nerf-only dart mechanism, and the overall cost are problematic. There are a lot of other great, more reliable blasters out there worth your money, Nerf or not Nerf brand. I would suggest waiting for the Nerf Ultra One to drop in price as a sale (probably Black Friday) before dropping your money on it. And you may not want an Ultra One for any number of reasons, THAT IS TOTALLY OK.

If you made it this far, thanks for reading! Totally appreciate your coming by and getting through my rambling. Make sure to check me out on Instagram, Facebook, and YouTube for continued updates, reviews, and other content! Thanks again to Click Click BAMF as well for putting in some work on the video.

 

Parting Shot (middle comment):

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Nerf Fest Mobile Tour dates through Select Parts of the United States

NerfFest is a thing! 500 Walmarts around America to be Visited by Nerf Mobile Tour. The tour is already underway, but here are the remaining dates and stops.

Just what the title says! Walmart and Nerf are partnering up to bring Nerf Fest at various locations (see the images above.) They don’t hit every state, but maybe you’ll be near one? They’ll bring the new blasters (not sure which ones) to try out, definitely Rival from what I heard. Be ready to see the Prometheus I would guess! There will be some promo items (while supplies last) it sounds like, such as a promo shirt after you spend $25. The stops in Illinois are coming up, I’ll be checking it out I hope!

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Nerf News: New Nerf Ghost Ops, Nerf Mega, Nerf Zombie Strike! Nerfers101 with the pics!

Nerfers101 sent these over! Images of new blasters – the Nerf Zombie Strike Quadrot, the Nerf Mega Bulldog, and the Nerf Modulus Ghost Ops Shadow.

She had a big day filming content with Nerf at the Nerfnation Show, so watch for that soon!

Let’s look at the new blasters.

Nerf Ghost Ops Shadow (Springer!)

Nerf Mega Bulldog

Some things to note….

  • The Shadow looks like it has a ton of tactical rails. Springer, internal clip?
  • The focus of the Mega line seems to be additional little slides/clicks/transformations.  The Tri-Break needed it’s break, the Thunderhawk has that barrel shroud, and now the Deploy-ability of the Bulldog.
  • The quadrot looks cool…? At least it looks easy to holster.

    The holidays will definitely make for an interesting buying season, with all the blasters on shelves and no Toys R Us. Happy hunting!

More info as it comes out, but check out Nerfers101 if you haven’t already!

NERF NEWS: Epic Games/Fortnite to Partner with Hasbro/Nerf to make blasters!

Epic Games/Fortnite X Nerf teamup!
Hi Friends! Been awhile. Make sure to check me out on Facebook and Instagram.

Got this from my Inbox:

Hasbro will be announcing the news via press release next week, here is some further information about the partnership:
·         Hasbro has partnered with Epic Games to introduce NERF Fortnite blasters and MONOPOLY Fortnite.
·         The MONOPOLY Fortnite game, which brings a battle-building twist to the iconic Fast-Dealing Property Trading game, will debut at most major retailers globally Oct. 1, 2018.
·         The NERF Fortnite blasters (avail. Spring 2019) will immerse fans into the player-versus-player action of the game, letting them play out the Battle Royale in real world settings with blasters and accessories that emulate the onscreen battles Fortnite is known for. 

So it’s crazy enough that Nerf landed the Overwatch blaster license for Rival  but now they have Fortnite too? And don’t forget, G.I. Joe is due for a revival soon if I heard some whispers at Toy Fair right.

So the big question for me is that some of the phrasing up above doesn’t have me sold entirely on the blasters for Fortnite being darts or Rival. Key points being:

  • They would have said Rival. Also, Overwatch is already there.
  • They don’t mention blasting power or any mention of darts either.
  • “Real world settings” tells me Augmented Reality. A la Laser Ops Pro.

  • HERE’S WHY:

  • Laser Ops Pro is the new hotness. During the call earlier this summer, they had plans to support Laser Ops Pro through 2019 at LEAST.
  • Again with the real world settings. It sounds like there’s a lot of programming to do, or it’s already in an app waiting to go. Fortnite has a mobile app already, Nerf has their matching system and network all set to go with Laser Ops Pro. Complete with in-game power ups. Might want to keep an eye on your apps to see if any patches/updates are coming.
  • “Emulate the onscreen battles” they say. Again between power ups and abilities of an app, maybe putting together a defense house, collecting materials, and getting that potion aren’t so off the mark for gameplay.
  • The single player light on the blaster is purple. LIKE THE STORM! #illuminati

    That’s all I got here for this, we’ll see maybe by Toy Fair or hopefully later this year. Thanks for visiting!

  • Nerf Zombie Strike Scravenger Video Review and Writeup is live!

    Taking a look at the new Nerf Zombie Strike Scravenger! (And a bit of a trick shot in there) Please make sure to like and subscribe for more videos! Going to a Nerf war this weekend, so there’ll be plenty to post. (Sample provided, but opinions remain my own)

    BASIC STATISTICS:

    Cost: $49.99
    Includes: Blaster, 2 magazines, barrel attachment, tactical rail light, sight/magazine holder attachment, stock attachment, and double jolt blaster that fits into stock. My blaster also came with 26 elite streamline darts.
    Available: Now
    Ammo: Darts (Elite Streamlines and similar ammo)
    Range:  About 30-40′ flat, maybe 50′ angled. Nothing earth shattering here.
    Special features: The slamfire switch! Set it, and the lever fires the blaster, you don’t have a 2-step motion of priming with the lever and then using the trigger. Triggerless firing as an option, not the rule. The blaster storage on the stock is pretty awesome too, and should make a nice addition as an option to any other stock/blaster out there.

    The Nerf Zombie Strike Scravenger is a $50 upgrade from the Slingfire in a couple of ways. The slamfire switch is one additional feature, while tactical rails and additional accessories to add onto your blaster is an overall addition to the Zombie Strike line. Make room for the Chop Stock and the Twin Slice accessory packs, due out later this year.

    Firing Observations:
    Right out of the box, there’s no noticeable uptick in range from this or any Zombie Strike blaster I’ve seen before. It fired pretty reliably though, so no complaints there. The darts it comes with are Nerf elite streamlines, and those are notorious for flying any which way they want.

    Design Notes:
    The blaster really does need a stock on there, otherwise it feels super unbalanced and is a bit awkward to hold in the hand. I would like a larger lever, and maybe a thicker arm for the lever too. As with the Slingfire, the arm is rather thin and feels a little wobbly. The design on the Buzz Bee Sentinel is currently remarked as being superior by a few other players I’ve asked. If Nerf continues to make lever blasters like this (and I hope they do), I hope that’s one change they make.

    As I said in the video, the grips on the lever are nice, but they made flipping the blaster a bit more difficult. I would say the grips weren’t necessary, and a smooth handle for the lever would be preferred. Otherwise, the trigger and lever all work accordingly, and despite those nitpicks the functioned, though I feel it could be improved.

    It’s interesting too that Nerf left the slamfire switch on the right side of the blaster only, making a little bit less of a fluid motion for a lefty user. I don’t know the internals to see how feasible that would be, but users take note that this may not be the most lefty-friendly blaster. The Jolt maintained it’s simple pulldown design, so that has no such issues.

    The stock attachment point is also placed in such a way that Modulus accessories will lock on upside down. It’s interesting that this worked out that way, and for whatever reason just be aware of bit of info.

    Otherwise, the junk aesthetic and everything that’s come to be the trademark of the Zombie Strike line remains intact. This line introduces a Modulus-style accessory/roleplay element to the Zombie Strike world that wasn’t there previous, being able to take a blaster and customize it (through play, not modifications like the Nerf community) to an extensive level physically. With the Twin Slice and Chop Stock (DISCUSSED HERE) coming later this year, there will definitely be some accessories to try out on the new tactical rails.

    BOTTOM LINE:

    Is it worth the $50? Of all the new releases, this is probably middle of the road compared to the other blasters out there. If you really want the Slingfire but wish it had slamfire, then this is your blaster. If you wanted to add on more lights or accessories to your Slingfire but can’t, this is for you. The fact is Nerf is definitely going for the wallet with their pricing this year, and depending on your interest in this hobby I can say a few things:

    Nerfers – wait. Save it unless you really want a slamfire blaster. There’s the Hades out there too.
    Parents – Again, this isn’t a cheap blaster. It’s aged for 8+ unlike the Rival lines, it has an extra blaster (for added value), the extra magazines, and overall works as a good starter kit/gift for a Nerf blaster and if you haven’t bought any before this covers a lot of extras you might have bought along with it anyway if you’re giving this as a gift.

    All that being said, it’s a solid blaster with a function that adds a new dimension to an older blaster. It would be a different kind of dual-wielding, and the slam fire does make firing a little faster, at least for me. Even if you have a Slingfire, this could be worth checking out just so you have additional Stock Options for a backup blaster and so you have that slamfire in a pinch. Hope this helps!