Nerf Zombie Strike Scravenger Video Review and Writeup is live!

Taking a look at the new Nerf Zombie Strike Scravenger! (And a bit of a trick shot in there) Please make sure to like and subscribe for more videos! Going to a Nerf war this weekend, so there’ll be plenty to post. (Sample provided, but opinions remain my own)

BASIC STATISTICS:

Cost: $49.99
Includes: Blaster, 2 magazines, barrel attachment, tactical rail light, sight/magazine holder attachment, stock attachment, and double jolt blaster that fits into stock. My blaster also came with 26 elite streamline darts.
Available: Now
Ammo: Darts (Elite Streamlines and similar ammo)
Range:  About 30-40′ flat, maybe 50′ angled. Nothing earth shattering here.
Special features: The slamfire switch! Set it, and the lever fires the blaster, you don’t have a 2-step motion of priming with the lever and then using the trigger. Triggerless firing as an option, not the rule. The blaster storage on the stock is pretty awesome too, and should make a nice addition as an option to any other stock/blaster out there.

The Nerf Zombie Strike Scravenger is a $50 upgrade from the Slingfire in a couple of ways. The slamfire switch is one additional feature, while tactical rails and additional accessories to add onto your blaster is an overall addition to the Zombie Strike line. Make room for the Chop Stock and the Twin Slice accessory packs, due out later this year.

Firing Observations:
Right out of the box, there’s no noticeable uptick in range from this or any Zombie Strike blaster I’ve seen before. It fired pretty reliably though, so no complaints there. The darts it comes with are Nerf elite streamlines, and those are notorious for flying any which way they want.

Design Notes:
The blaster really does need a stock on there, otherwise it feels super unbalanced and is a bit awkward to hold in the hand. I would like a larger lever, and maybe a thicker arm for the lever too. As with the Slingfire, the arm is rather thin and feels a little wobbly. The design on the Buzz Bee Sentinel is currently remarked as being superior by a few other players I’ve asked. If Nerf continues to make lever blasters like this (and I hope they do), I hope that’s one change they make.

As I said in the video, the grips on the lever are nice, but they made flipping the blaster a bit more difficult. I would say the grips weren’t necessary, and a smooth handle for the lever would be preferred. Otherwise, the trigger and lever all work accordingly, and despite those nitpicks the functioned, though I feel it could be improved.

It’s interesting too that Nerf left the slamfire switch on the right side of the blaster only, making a little bit less of a fluid motion for a lefty user. I don’t know the internals to see how feasible that would be, but users take note that this may not be the most lefty-friendly blaster. The Jolt maintained it’s simple pulldown design, so that has no such issues.

The stock attachment point is also placed in such a way that Modulus accessories will lock on upside down. It’s interesting that this worked out that way, and for whatever reason just be aware of bit of info.

Otherwise, the junk aesthetic and everything that’s come to be the trademark of the Zombie Strike line remains intact. This line introduces a Modulus-style accessory/roleplay element to the Zombie Strike world that wasn’t there previous, being able to take a blaster and customize it (through play, not modifications like the Nerf community) to an extensive level physically. With the Twin Slice and Chop Stock (DISCUSSED HERE) coming later this year, there will definitely be some accessories to try out on the new tactical rails.

BOTTOM LINE:

Is it worth the $50? Of all the new releases, this is probably middle of the road compared to the other blasters out there. If you really want the Slingfire but wish it had slamfire, then this is your blaster. If you wanted to add on more lights or accessories to your Slingfire but can’t, this is for you. The fact is Nerf is definitely going for the wallet with their pricing this year, and depending on your interest in this hobby I can say a few things:

Nerfers – wait. Save it unless you really want a slamfire blaster. There’s the Hades out there too.
Parents – Again, this isn’t a cheap blaster. It’s aged for 8+ unlike the Rival lines, it has an extra blaster (for added value), the extra magazines, and overall works as a good starter kit/gift for a Nerf blaster and if you haven’t bought any before this covers a lot of extras you might have bought along with it anyway if you’re giving this as a gift.

All that being said, it’s a solid blaster with a function that adds a new dimension to an older blaster. It would be a different kind of dual-wielding, and the slam fire does make firing a little faster, at least for me. Even if you have a Slingfire, this could be worth checking out just so you have additional Stock Options for a backup blaster and so you have that slamfire in a pinch. Hope this helps!

Nerf Prometheus Unboxed (and with 100% more firing demo!)

Opening up the Nerf Prometheus, firing/range video coming soon (the outdoors isn’t terribly cooperative today.)

Sample provided by Nerf! Opinions remain my own!




NERF RIVAL PROMETHEUS MXVIII-20K Blaster (Ages 14 years & up/Approx. Retail Price: $199.99/Available: Fall 2018) Head into battle blazing to take on the competition with the NERF RIVAL PROMETHEUS MXVIII-20K blaster! This blaster features the new ADVANCED ACCELERATION SYSTEM which allows it to fire at a rate of 8 high-impact rounds per second! This blaster also holds a whopping 200 high-impact rounds in its easy-load hopper. The PROMETHEUS MXVIII20K blaster is fully motorized with a rechargeable NiMh battery for endless fun. Package includes blaster, 200 highimpact rounds, rechargeable NiMh battery, charger, two flags, shoulder strap and instructions. Available at most major toy retailers nationwide and on HasbroToyShop.com.

Enjoy! Make sure to like and subscribe!

Zach King’s NerfNation Show Goes live! (#NerfnationShow)

YouTuber/Magician Zach King announced some time ago that he would be producing “The Nerf Nation Show” and here it is:

And…. there you have it.

– This particular episode was a little over 4 mins. long.
– Covered Jared’s Epic Nerf Battle
– Showed off the Judge and the Nerf N-Strike Elite Infinus
– Running. So much running.
– Preview of the set they’ll be using.

In previous videos, eagle-eyed commenters noted the Delta Trooper was in the arsenal and he shows off other new blasters in the series preview. There were a few good shots, it was nice to see JT in there, and Zach King is good on camera (not surprising considering his own channel and history) so it’s a decent start of sorts? I would have liked more of an idea of what they’re going to do with each segment but at least the production values are there and as I caught myself watching his magic videos for extended time future videos could be just as compelling. I’m not quite sure what the format of the show is going to be, but there’s only one way to find out! Are you going to tune in again for the next episode?

And some actual Nerf news:

Nerf Perks
·         Be one of the FIRST to get the Nerf brand’s newest blasters. Starting July 1st, Nerf Perks members can use their points to redeem for any of the Nerf brand’s NEW blasters. Go to NerfPerks.com to redeem! Not a member? No problem! Sign up for free at nerfperks.com and start earning points! Open to US Residents 18+.
·         Members and non-members can use code NERF18 to get an extra 200 points to help you on your way to earning some awesome rewards.
·         Eligible Blasters include: Modulus Evader, Mega Thunderhawk, Elite Infinus, Elite Delta Trooper, Zombie Ripchain, Zombie Scravenger, Rival Prometheus, and Rival Hades
Nerf Fest
·         Get ready, because Nerf Fest is coming! All of the fall Nerf products will be hitting shelves on Monday, July 16th!

Street date for the new blasters is July 16th. New releases been spotted in Mexico and elsewhere (and the Delta Trooper is in the hands of some people already) but the samples should be coming out soon.

The Prometheus and the Hades by far were favorites, but I am really curious how the Mega Thunderhawk is going to be. It underperformed in my opinion at New York Toy Fair, so hopefully they made some adjustments since then and it’s going to fly! The harmonica clip on that blaster isn’t my favorite feature but the build itself was super solid, and the sliding barrel sheath(?) feature was pretty neat.

Nerf Mega Thunderhawk

Nerf Rival Prometheus

Nerf Rival Hades

Make sure to keep tabs for the next entry! By then it should be something from Buzz Bee. Or Zuru. Or maybe Nerf! And don’t forget to keep tabs on my social channels as well.

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Overwatch X Nerf press release! Nerf this, #Nerfnation

Everyone loving the Nerf Vortex releases? How about this news?

HASBRO JOINS BLIZZARD ENTERTAINMENT’S OVERWATCH® IN THE FIGHT FOR THE FUTURE AS MASTER TOY LICENSEE
Hasbro to Create Wide Range of Overwatch®Play Experiences
PAWTUCKET, R.I. & SANTA MONICA, CA – MAY 21, 2018 – Hasbro, Inc. (NASDAQ: HAS) today announced that they have signed a licensing agreement with Blizzard Entertainment to become the global master toy licensee for the Overwatch® franchise. Hasbro will create a wide range of play experiences including NERF products, games and more, based on the growing Overwatch® universe and its characters. 
Overwatch is a highly-stylized team-based action game set in Earth’s near future. Featuring 27 playable heroes with unique powers and abilities, Overwatch immerses players in intense multiplayer showdowns where they must band together to keep the world safe from rising conflict. Overwatch is also the basis for the Overwatch League®, the first major global city-based esports league, featuring teams from Asia, Europe, and North America.
“We are thrilled to announce this partnership with Blizzard for the Overwatch franchise,” said Samantha Lomow, senior vice president, Hasbro. “The roster of bold, diverse characters, and a passionate following of more than 40 million players have inspired our teams to create an amazing product line that will not only appeal to the passionate Overwatch fan base, but also attract new fans into the Overwatch universe.”
The fight for the future will reach a new stage in January 2019, when Hasbro releases Overwatch® blasters in its NERF Rival line. Additional product categories will be launched Fall 2019 in the US and international markets. 

I have a slew of questions out to Nerf, stay tuned! 

2017 Year in Review – Nerf, Buzz Bee, Zuru, and more – The Blasters, the Fails, the Wins, the Ugly

YEAR IN REVIEW: BLASTERS AND MOAR BLASTERS
Vas The Stampede

Blogger note: Each section will not encompass ALL releases for each brand. I am choosing highlights for each.

Nerf Nemesis. One highlight from 2017

NERF CONTINUES TO INNOVATE FOR 2017, BUT ALSO BLASTS YOUR WALLET.

2017. Probably one of the craziest years for blasters thus far. Nerf continues to hit some really high notes with their Rival line, continued world-building with Alien Menace, Doomlands, and hitting stride with continued products for Zombie Strike. However, they also continue to push the envelope when it comes to prices. While they are establishing themselves as the de facto blaster brand (so much that the brand has become eponymous with blaster battle play and games) they also establish with Nerf you get a premium product but also at a premium price.

The Nemesis, Regulator, Judge, Twinshock and even Dreadbolt were all 2017 releases and while impressive big blasters, the lowest of the bunch was $39.99 approximately. The Voidcaster, a semiauto spring pistol also released at around the $19.99 mark. The Raptorstrike looked great but it was another bolt-action rifle and while impressive aesthetically wasn’t functionality we hadn’t seen in previous blasters (bolt-action, magfed, accustrike ammo, etc.) The new blasters for the most part were cool in their own right –

Nerf Mega Twinshock
  • Nemesis – gravity fed hopper, 100 rounds before empty, usable with the Nerf Battery pack, overall just a great addition and a huge step for toy blaster play, although at $99.99
  • The Judge – a multishot functionality (3 dart bursts) but HUGE, and expensive.
  • Regulator – a blaster that introduced 3 dart bursts (a function also used in the Nerf Wii game a few years ago) but also a select-fire switch, a huge feature to go from burst, single, and full auto in a blaster. Bonus points for Modulus functionality to add more accessories. If the Nemesis hadn’t released this might have been my favorite from Nerf this year.
  • Voidcaster – Another semiauto blaster. Just a lot of fun and a function that needs to be used more often.
The jewel of the Nerf releases I think was clearly the continued monster offering from Nerf Rival. Higher fps, higher capacity, even at the prices it’s what the community was doing and Nerf made an offer for folks to step up their experience right out of the box. The Nemesis is costly, but that just makes blasters like the Hera, Kronos, even Khaos (with mags now sold separately) a bit more accessible and reasonable by comparison. And the Hera and Kronos were sleeper releases that weren’t a Toy Fair but were a huge hit when they came out, adding functionality to the Rival line of a semiauto flywheel Rival blaster and a 5 shot pistol with an internal magazine.
Not to even begin on the licensing for Deadpool, and Star Wars blasters that are perform pretty well (though I’ll say I wasn’t excited to see the Boba Fett Apollo kit), Nerf continues to keep the market stocked with a good amount of product for shelves. It’ll be interesting to see where Nerf goes next (and a leaked video earlier this year hinted at Bigger than a Nemesis, maybe even a Rival rifle…. a Rivle?) and with all the sub brands they have you can only expet more Nerf on the shelves for the coming year (some of which has already leaked onto shelves early, including the Mediator and Tri-Break.) If I had to nitpick anywhere, I wish there was more range out of the Judge, and maybe something new besides another rifle for Accustrike. Impressive as the lineup was in places, there is still some room for improvement and maybe some concepts I would like to see revisited. The Signature Bow was another great item, albeit not your usual blaster fare.
Toss in the additional licensed products from Sakar and Jazwares, there will be a full array of toys, accessories, and items to choose from to add on this year. Nerf continues to pave the way for other brands. And yes, there were also a bunch of smaller releases, repaints, exclusives, but these are the highlights that stuck out most for me. Dare I say it Nerf continues to set a gold standard for blasters in mass market, and whatever innovations they make definitely find their market amongst hardcore fans and casual players alike.
Don’t sleep on the competition – “Nerf or Nothin'” =/=…. Buzz Bee, Dart Zone, Zuru….

Competition is healthy! It’s so good. And when the competition is like this, the real winners are the players.

Buzz Bee came out swinging, releasing the Thermal Hunter, Zenith, Barbarian, Tactical Storm, Dwight’s Crossbow (for “The Walking Dead”)…. all for lower prices than Nerf blasters. The highlights were not only the number of pump-action blasters they made, but some accessory innovation with the Thermal Sensor (shown below!)

Buzz Bee also made magazines that were cross-compatible with Nerf blasters, new ammo types (Precision, Long Distance, in addition to sucker darts) that were compatible with Nerf blasters, even an adapter to make the Thermal Sensor usable on Nerf Tactical rails.

The Thermal Hunter was by and large the most comfortable blaster from this line for me, and the pump-action gave it the advantage over the Tactical Storm. I also have the Monorail (thanks for the sample, Buzz Bee!) but man…. the issues about it loading are pretty apparent. It does jam on me quite a bit from just the initial testings I’ve done, and considering how excited I was at Toy Fair I was a bit frustrated with the final product. Great idea, great look, but I wish the experience with the Monorail so far hadn’t left me wanting.

All the same, heck of a year for Buzz Bee releases. They really stepped up to provide an alternative dart flinger for Nerf, and at the prices they have the offerings are pretty good! If you’re a blaster player on a budget, don’t sleep on Buzz Bee toys. You definitely get what you pay for and a lot extra, I think. They still haven’t made their comparable Nerf Rival blaster, but that brings me to…
With the Thermal Hunter
Dart Zone (Covert Ops!) I used to dub Zing Toys the Dark Horse of the blaster/launcher category.
As Zing hasn’t had a new release in some time (that I’ve heard about) besides some Costco gift packs… I pass that onto Dart Zone. It wasn’t enough that they released the Enforcer, Light Command, Dartstorm, but they made a real splash this year with…. 
Much like what happened with Buzz Bee, Dart Zone has made a comparable product to Nerf Rival, but cheaper than any other offering from Nerf. $20 for the Powerball, and it’s cross-compatible with Nerf Rival ammo and magazines. The performance is comparable, in range and accuracy. No slam-fire still from these blasters but that’s not a big deal at all considering what you are getting. On top of the ability to use Nerf mags, the BallistixOps blaster comes with a gravity fed hopper, so depending on your style of play you can use either. You have choices. And buying this blaster won’t put you out against anything else except maybe the battery operated Rival blasters. And even then, there are plans for a new blaster called “The Accelerator”.
Dart Zone again makes the case for a budget buy that offers near-premium performance. You won’t go wrong giving this brand a second look in 2018. Their dart blasters are fantastically strong out of the box as well, but the BallistixOps definitely made their mark this year.
Welcome to the…. ZU (Zuru/Xshot)

Zuru by and large may arguably have the BEST value of blasters and darts. Knowing some of their manufacturing methods, their darts come in crazy packages of refills, but there is a caveat with that. While their blasters accommodate nerf darts, the darts are a little shorter than Nerf darts. In early Zuru mags, Nerf darts were way too long and weren’t cross-compatible. The Bug Attack Crossbow fixed that, but it made the magazine and Crossbow unusable with earlier smaller Xshot magazines, a huge oversight on their part in my opinion. Zuru darts however might hiccup in a Nerf magazine but they work a large part of the time. 
This year, Zuru put out the much lauded Turbo Advance and the Regenerator…. both really decent blasters. The Turbo Advance may have the advantage in my opinion though, as the blaster only needs to be reloaded via the drum while the Regenerator has two new clip styles and you have to refill those as you go. But the blasters are pump-action which I like, and in addition to the cost Zuru continues to chug along cranking out low cost products for good ranges and decent quality. Another brand that undercuts the premium pricing you find at Nerf with good options that don’t have the spectacle and aggressiveness of Nerf, but fire almost as well as anything else. Again, another brand you won’t regret saving a few bucks on.
The E-thir (Third Party companies/products)

Nerf says to use only products with the Nerf seal of approval, and there’s a litany of legal reasons they have to say that to people. Nerf’s brand has become synonymous with toy projectile play – practically anything that shoots a foam dart, arrow, ball, etc. gets referred to as a Nerf toy. Something goes wrong, like a third party dart injures a kid (anyone who used FVJs and found those uncomfortable to get hit with for instance) or some other product breaks and damages a kid’s toy, it’s Nerf who initially may get put on the hook for it. To my experience, the third party products I’ve used (Headshot ammo, shout out to them for providing a pretty decent Rival alternative) have so far been ok, but that doesn’t necessarily mean all of them will be. With the advent of 3D printing, information exchanges on the internet, and Amazon availability, the third party products available now is at a crazy level. That being said, yes, you may find some products perform better than Nerf products and that’s great. Common sense, not all Nerf products are created equal and not everything “for use with” Nerf is Nerf made nor may it be as safe as a product made by Nerf, or any other retailer that makes their products compatible for Nerf but also make their products for mass market (that means Dart Zone, Zuru, Buzz Bee). Just use common sense, read reviews, ask for recommendations, and happy hunting.
Bring me that horizon:

They’re still out there, and I hope to follow up on them at Toy Fair 2018, but Marshmallow Shooters, Paper Shooters, and Precision RBS are still out there and making products! Alternammo from foam darts are still around, so make sure to stay tuned here to find out more as I get info from them. 
Accessories! Modular battlefields!

Earlier I touched on licensed products by Jazwares, utilizing the Nerf brand (those are ok!)
Get familiar with these brands, as they offer ways to create your own adventures and battlefields in two very different ways. Battle Bunkerz offers inflatable barrels, drums, boxes, etc. that you can set up for your own purposes, like they do on Battle Universe. They look really cool aesthetically, and I do need to get these out in the field to try out for myself (it’s winter, and going outside is tough right now in Illinois! Indoor places by me are also few and far between. :P)
Fort Boards (and their sister product, Blaster Boards) are a bit costly to make a HUGE fort, but even the starter kits available can help make some decent panel obstacles for a small battlefield. The blaster board targets make for good objective and target shooting game play, while you also have the added benefit of a construction and fort building kit to add just a little more panache to your battlefield, whether indoor or out. It’s the first year I’ve seen other companies try to market directly to blaster play communities, and it’s interesting to see how everything plays out. The fact that these products exist and have an audience in this manner show that blaster play patterns are really coming to light. Yes, couches, chairs, and tables may still rule the field, but they don’t have to be the only things at risk (and these may save a lamp or two!)
WHEW! What did I miss? 2017 was a big year for blasters and associated products, feel free to sound off and let me know what you want to see in 2018! Happy new year, everyone!

GET CONNECTED!

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"Nerf" Arenas – Blaster Battle Facilities in the U.S. Are Here

“Nerf” Arenas Continue to Spread – a look at NDWA and Dart Warz from 2015



BASIC STATS:

Dart Warz
Locations (US):
Meridian, ID
Colorado Springs, CO
Centennial, CO
Wichita, KS
Pricing:
Varies by location: see website – DART WARZ
Banned blasters?
Yes – see website
Socks/Shoes during play?
Socks

Dart Warz! One of the first arenas I ever heard about, but also definitely the first franchise I ever heard about. Randi and Stanton W. were nice enough to fly me out for a night to experience not only their arena(s), but to try my skills playing on one of their teams for their proprietary tournament, NDWA (National Dart Warz Association.)
As it stood, I met staff from the Idaho location, but had the privilege to look at the Centennial and Colorado Springs locations in the scenic, lovely, state of Colorado. Each location had 2 arenas (with enough square footage to accommodate modern Nerf blasters that hit 40-50’ flat, if that’s helpful), littered with obstacles, pro shop, rental stations, safety briefings, DJs playing music, open play, private games, things like that. It was a real neat setup to see in person. I believe each play area could accommodate up to 40 players on each field, and I can only imagine the chaos THAT would look like.
Dart Warz has rules, as many competitive style places do. One rule is, you play in socks. In order to preserve their floors (foam mats), they ask that players wear socks during play. It took some getting used to for me, but after a bit of time it wasn’t a serious problem. Different, yes. A deal breaker? No. The games also have referees, which removes the honor system in place for a lot of Nerf I played in the past, at least most of the time. Refs are still human and you might think a call gets missed, but just play through and get it the next time. Either way, it’s definitely nice to have the refs there in the first place. There are also special house rules, some special house game types, but nothing I can really go into detail here. Must be experienced! But I had fun and the games we played ranged from the familiar to the alien, and it was great to see a bunch of new (to me) ideas at play. House rules such as bunker destruction, “grenades”, and precision targets as objectives were all fun to participate in, especially in large team games. Players were allowed armor and shield rules as well, which added another depth of tactics for some game types and situations.
The obstacles were sturdy enough, and the field layouts had decent movement, cover, firing lanes, choke points, and so on. Once in awhile the field arrangement seemed a bit favored but for the most part they worked. Dart Warz at the time was still using Vortex blasters heavily, which added an element of surprise, due to the curve of the discs around cover. Many players really liked Vortex, and remarked they were sad to see it fading even then. The Pro Shop had Dart Warz emblazoned gear, including socks, shirts, and headbands. Blasters were rented from a base tier to more expensive tiers, and I think a chronometer was available for “xtreme” (modded, blowguns, etc.) league play. Yes, that’s right, league play. Either way, the facilities and business models appear to have an option of foam blaster play for all ranges of interest in the hobby, from people just getting into it to heavy modders (within reason).

The NDWA tournament itself was an intense affair, pitting the skills of staff from the three arenas against each other in a variety of games, both blaster and melee (with foam swords and other weapons) oriented. Objectives had to be met, flags raised or captured, and within a time limit. Points were awarded based on performance and ultimately one store’s staff would lead in points, but ultimately everyone is still one big Dart Warz entity, just there to have fun and meet the other staff. I had a good time talking to some folks and seeing how they developed their play styles within Dart Warz, and definitely took home some ideas to tool around with in my own games. I flew into the tournament blind, ultimately, and used a Cycloneshock for the duration of the tournament. Opting to step out of my comfort zone, I went with a Mega blaster with slam-fire, and it served me well during the tourney. My loadout consisted of that, my ammo pouch, and my eye protection. It was kinda liberating to not rely on my “favorite” blaster and just go with what I could, a little extra difficulty for me, but an element of the unknown that makes stepping into an unknown playing field with an unknown opponent even more interesting.
I regret I only had a day to spend playing at Dart Warz, but what I did experience was different from my usual park pickup games. And it was a lot of fun all the same trying out something new and seeing how a place like a dedicated Nerf arena might operate, in this case the Dart Warz model. The fact that three stores operate under this brand show there’s some interest out there, and it’s interesting to know that within 3 years of emerging they’ve grown even this much. Yes, it may be a little more rigid than internet organized games and meetups, but places like this forge their own niche in the hobby, as well as introduce the idea of blaster games to a larger more regular and accessible audience. If you have one in your area, it’s definitely worth a look at least once.

SUPER BIG THANK YOU again to the staff and owners of Dart Warz, for bringing me out and putting me up for the night to have this experience. It was a glimpse of something new and different for the hobby, and as a proponent of varied play, I am totally fine with that. Have blaster, will travel.

Questions? Comments? Any facets of the place I missed? Let me know!

Nerf Zombie Strike Dreadbolt – Review and Firing Demo!

Nerf Zombie Strike Dreadbolt is a Huge Crossbow against the Undead Horde


NERF ZOMBIE STRIKE DREADBOLT Blaster

(Ages 8 years & up/Approx. Retail Price: $49.99/Available: Fall 2017)
Outsmart and dominate the zombie hordes with the ZOMBIE STRIKE DREADBOLT blaster. The first-ever arrow-firing ZOMBIE STRIKE crossbow, the DREADBOLT blaster can take down zombies like never before. Use the detachable scope to line up the target, aim, and fire! Includes five arrows and detachable scope. Available at most major retailers nationwide and HasbroToyshop.com.
Well, there it is. the Nerf Zombie Strike Dreadbolt. First seen at New York Toy Fair, I was most shocked at how super sized the thing was. The ammo was the same as the Rebelle Arrow Revolution, Agent Bow, and Courage Crossbow, but the build of this Crossbow is arguably WAY bigger than any of those. 
Aesthetics:
I like the way the Dreadbolt looks. The Zombie Strike junkdeco is still in effect, along with the green/orange motif. Nothing new or surprising there. The nuance of a wrench as the priming handle is a nice touch, and one of my favorite features of the blaster. Yes, nothing really new as it’s a crossbow reusing ammo from previous blasters, and the priming mech uses a a bowstring, but the fun is in the small details, like the priming arm wrench. It’s a smooth action with the priming handle too, and the stock is comfortable to hold. My frame is about 5’8″, and the stock is plenty comfortable for me to use. The blaster is a little front heavy though, and with the wrench positioned where it is makes finding a grip for your offhand a little odd sometimes (there’s a grip area after the wrench, but sometimes my hand kept finding its way further up the body naturally.) Overall, a nice job with a solid build. The arms make moving through tight spaces a bit more difficult, but hey, that’s a crossbow for you.
Usability:

The elephant in the room is that this is an “impractical” blaster for a Nerf war. And we’ll look at a couple of reasons why.
– The ammo. Most games I play in utilize darts and maybe a few players bring Mega or Rival rounds. If you’re using this or something like it, you best have a sidearm or be ready to chase your ammo down, lest your round with this blaster end quickly. The Rebelle version of the arrows are still available so a player could stock up ideally, but they might be the only player with that ammo type that day. 
– The range. Flat, this blaster hit 40′, maybe. angled it would hit in the 50s and beyond but other blasters are doing that at lower angles with faster velocities. Style points would be the main incentive at using this against dart firing blasters.
– The cost. Given the price of this and other products coming out this year, consumers may feel compelled to have another selective year buying blasters. at $50 this is already a chunk from buying the Regulator or Nemesis, as cool as it looks. You could put your money into this blaster or something that will extend your play time during a game round.
Probably other reasons, but those seem to be the main ones for me.

With a little practice I was able to smoothly reload arrows, but the malleability of the shaft of the arrows also adds an extra level of sensitivity, you have to make sure you don’t push too hard, lest the arrow flex out of place or veer off target because it gets bent. Besides that, aiming (and I found that easier without the sight) moving with the crossbow, all of it was ok. Going through doorways and tight spaces could be a liability with the Dreadbolt, but those are minor issues at best considering the number of other blasters available for different situations.

HOWEVER – 

This blaster was still one of my favorites from the show. The priming mech, massive build (relatively speaking) and Crossbow love were enough to make me give this blaster a prolonged look. In this toy there’s definitely a roleplay element that is being tapped into more with this blaster than performance in rate of fire or range, and that’s ok. Kids that want to imagine carving their way through an undead horde will get a kick out of this, as will players who may want those style points, or work on a more unique play style that doesn’t involve streamline sized darts or Rival ammo. I see the value in unstructured play and imagination, and that’s the crux of this blaster seeing yourself in that position of a crossbow wielding hero against the teeming undead masses. And in recent pop culture history, we know where that’s coming from 😉
That being said, for the sheer size of this blaster I know some people will find purpose for it and it’s not a bad buy for a blaster. I would remark that maybe wait for a sale or coupon to  buy it, as $49.99 is a little steep for a 5 shot specialty ammo blaster, considering the future and currently available blasters. But even at that, it’s a proud addition to any collection, and a fun blaster in its own right. Whatever you pay, I found this blaster still offered a fun experience shooting arrows, and I hope you find it that way too.
Sample provided by Nerf, but all opinions remain my own!

AFFILIATE LINKS BELOW:
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Nerf Nitro Unboxing! Samples are in, what’s inside?

Unboxing the Nerf Nitro samples from Nerf

Opening up the latest supply drop from Nerfnation, sending along the four initial toys from the Nerf Nitro line!

Included:

Duelfury Demolition Set – $39.99 MSRP
Flashfury Chaos Set – $29.99 MSRP
Longshot Smash Set – $19.99 MSRP
ThrottleShot Blitz* – $9.99 MSRP

*Marked as an “assortment” – will clarify but maybe it means you can get different cars in this particular pack?

Additional photos and information are available here!

As you can imagine, in full reviews of the sets as well as some launches and trick shots to follow! It’s already an interesting idea, making toy cars out of foam and plastic. And if these work out for Nerf, it could be a whole new line of things to put their different licenses on. Either way, stay tuned 🙂

Unboxing: Fort Boards from New York Toy Fair (Nerf Bunker construction idea)

Fort Boards Assist in Nerf Game Bunker construction



Fort Boards! Pretty cool!

Fort Boards are 8″x8″ plastic interlocking panels that can be used to create a variety of shapes, including curved surfaces, blocks, walls, panels, panels with doors, etc. They come in a variety of colors, in a “Starter” pack of 22 panels (along with additional connectors) or a “Prime” pack of 44 panels (with additional connectors. Customizable with (sold separately) metal or wooden texture inserts, bull’s eye inserts (coming soon with Blaster Board Target panels).


There’s a LOT of potential I see here with this toy, with a little practice building your own customizable bunkers (with targetable panels) could work out pretty quickly. Different color schemes would keep things fresh as well (and maybe even help with branding for some arenas) while the modular nature keeps things varied and enhances objective style gameplay. I most certainly see the applications of this toy, and they are diverse beyond just building a clubhouse. Not going to lie, building an octopus looks pretty neat though.

Basic Stats:

Starter Pack:
Includes 22 boards (8”x 8”) and 21 connectors (for interlocking) and instructions – $61.99

Prime Pack:
Includes 44 boards (8”x 8”) and 46 connectors (for interlocking) and instructions


Find the Fort Boards on Amazon –
Amazon Associate Links (affiliate links, help keep the lights on for F2A! This is a provided sample by Fort Boards for review, I assure you my opinions remain my own):

Fort Boards Prime Pack – Kids Fort Building Kit – Jumbo Toy Blocks – 90 Piece Set – Yellow

Fort Boards Prime Pack – Kids Fort Building Kit – Jumbo Toy Blocks – 90 Piece Set – Gray

Fort Boards Prime Pack – Kid’s Building Toy and Construction Blocks – 90 Piece Set – Red

Fort Boards Starter Pack – Kids Building Toy – Jumbo Construction Blocks – 43 Piece Set – Light Blue

Fort Boards Starter Pack – Kids Building Toy and Construction Blocks – 43 Piece Set – Gray

Fort Boards Design Cards Stone Pattern Accessory for Building Toys

Fort Boards Design Cards (Metal Pattern) – Accessory for Fort Boards Building Toys

Design Cards (Wood Pattern) – Accessory for Fort Boards Building Toys

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