New York Toy Fair 2015 – In A Nutshell

New York Toy Fair 2015 in a Nutshell (The Good, the Not so Good, the…. What?)
Vas The Stampede

Shoot for the moon. Even if you miss, you’ll land among the stars.’ – Norman Vincent Peale

And there was a lot of shooting (darts, rounds, water pellets, zartz) at this year’s North American International Toy Fair. This makes 5 years now I’ve gone to the show and as always, I come back saying, “wow.” So here’s a quick rundown on what I saw, and some initial impressions.

Quick note: As always, this trip is not sponsored by any of the companies. No one pays to fly me out. This is all out of pocket for me on this trip to ensure I am covering what I want and saying what I need to say.

BRANDS:
There were a LOT of blaster type/associated brands that caught my eye this year. The Story So Far (in no particular order), followed by a taste/preview of things I liked (+) and/or didn’t like (-). As I intend to give each brand their own post, these tidbits are shots from the hip, what I readily recall.

  • Nerf (Hasbro)
    • DOOMINATOR +++++++++ (the amount of +s are completely arbitrary, but may relay my sense of enthusiasm) 
    •  Modulus blaster by itself (it’s a Stryfe, even if you can make additions)
    • Strike & Defend blaster (Literally, a “Stock Blaster”) +
    • Rival line ++++++++++++++++
    • Zombie Strike silly s Zombie Repellant + 
    • Rebelle Codebreaker + 
    • Tek Strike +
    • Rotofury doesn’t have a stock

 

BOOMco Needler – Halo

  • BOOMco (Mattel)
    • Halo blasters ++++
    • Spinsanity +
    • One of the new blasters is another triggerless/slam-fire affair – 
  • Zing 
    • New airborne toys/planes +
    • Firetek Styled Zano Bows +
    • Some additional roleplay items to the “Legends” line +
    • Firetek Style Sky Ripperz+
  • XC Shot/Bug Attack (Zuru)
    • Bug Attack will have included targets for additional hilarity +
    • New blasters for XC Shot (the ones with clips) were prototypes and not firing
    • Increased ranges for XC shot blasters + 
  • Primetime Toys
    • Not much new there, as a lot is still in the works. I did get video of the Talon, but Primetime promises some new product in the next few months. They did address some reports about the dart adhesive being problematic, and insist they have since fixed the problem. Comment below if you still find Primetime Toys streamline darts to fall apart, I’m sure they’d be interested to know. The Scorpion was one of their first forays going out of the Airzone line, and they plan to do more.
  • K’Nex +++++++++++++++++++++++++++++++++++++++++++++++++++++++++

A springer styled shotgun of their own.

    • I mean, seriously. +++++++++++++++++++++++++++++++++++++++++++ 
      • With a little working knowledge, I’d be interested to see how the standing K’Nex community excels with these blasters. They’re built with “regular” blaster play patterns in mind, with the intent of being able to withstand a drop/fall/hit like any other blaster currently on the market. DROP TEST HERE.
      • What makes me a believer? That one of the folks that works for K’Nex made a multi-barreled blaster (that fired on a single trigger pull after priming each individual plunger tube) out of the available kits. It took some work he said, but it worked out. To me, that spoke volumes of the potential of builds in this line. With enough plungers, connectors, rods, who knows what is possible. Also, look forward to their promotion coming this spring, to really find the best K’Nex fans out there! 
  • Marshmallow Shooters
  • Marshmallow Shooters Orballistics ammo
    • ORBALLISTICS. Reportedly going to get 50′ flat, and straight no less.+++
    • Foam ammo finally. Apparently the feedback was a lot of people didn’t like wasting food, so this is now a thing for their line. 
  • Discovery Kids
    • TBD: they had a number of blasters in boxes, nothing to demo. The designs looked like stuff we’ve seen, but if the price point is right (also, they might have some interesting licenses) I won’t discount them out right.
  • Moose Toys (From what they told me, they have a blaster in the works. Not your typical fare, but I’ll get more info on this later.)  
    • TBD
  •  NXT (Maya Group, from the way I see it, this is a reboot of the Xploderz line)
    • This iteration of water pellet shooters from Maya Group FINALLY HAZ A TRIGGER. After all this time, and the first run with BlasterPro, these blasters get a trigger. I will admit, I had misgivings about previous Maya Group blasters, but these seemed on point. Although, paintballers might see something very similar here (at least, the gravity fed hopper shape on top. +

  • NXT Generation (Bows, crossbows, etc)
    • Some of the most solidly-built blasters/shooters I’ve seen, but the ammo to me leaves something to be desired. They require a closer look from me for a determination on this next set. The shotgun I reviewed was a little expensive for what you got, but it’s a new year, with a new line of products. TBD

  • Ogo Sports (had a few interesting launchers, they might be good for objective-based gameplay) (N/A, as these are more for goals and objectives, and I see them as less for PvP.)
  • Hog Wild Toys (Power Poppers)
    • What is becoming a yearly standard, while these blasters are simplistic but freakin’ hilarious. +
      Honorable mention, right here! Made me think of “Who Framed Roger Rabbit”.

    By my count, that’s about 13 different brands that made something blaster/launcher-related.
    There’s a LOT of press release info to go through, photos, and videos but I’ll release them all here! Stay tuned, as I will be releasing more galleries and videos this week (piece by piece, so as to not overwhelm you:)  and if you have any questions please leave in the (moderated) comments below!

    Let’s connect:
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    Twitter: @VasTheStampede
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    BlasterPro (S2500) and Xploderz X2 (Mauler 1000) Product Review – 2 for 1 Friday!

    Here we go!  So the Maya Group thought fit to send over a couple of samples of their latest offerings, the new-revamped X2 Xploderz Mauler 1000 and the BlasterPro S2500. 

    First things first, let’s talk about the Mauler.  Then we’ll go into BlasterPro, more after the jump  —->

    OK!

    X2 Xploderz Mauler 1000.  What can I say about it?  I wasn’t a fan of Xploderz before, and I will admit that this goes a long way to address some of the problems that I had with the original run.

    What’s new:

    – No jiggly side handle to load ammo before each shot.  Yay!
    – The thing actually shoots.  The XGround Pounder was terrible with misfires and barely had a round clear the barrel.  I was firing consistently with the Mauler.

    What’s still there:
    – Still no trigger.  Word has it something to do with using stored energy (such as a trigger) makes it a toy safety regulation issue. Not totally sure on the phrasing , but that’s what they say.
    – Gel-ammo.  It’s fun!  No colors, no splotches, no getting soaked.  It breaks apart and dries up.  Pickup not necessary.
    – Hopper sits on top of the blaster…. so… sights… there are none.
    – High ranges.  It does get pretty close to 100′, but hitting that range with accuracy is the real issue.
    – Still grow your ammo in the included ammo depot, then link that up with you hopper when you want to reload.

    Comes with:
    1 Mauler
    1000 rounds of ammo
    Ammo Depot
    Hopper
    Instructions

    Ok, now to get to it.  If the Mauler is any indicator about the X2 line, the Maya Group got some things right with this.  They have range and output.  However, the triggerless system feels a bit awkward for me to use, and the design of the blaster, while futuristic, is uncomfortable to wield.

    The Mauler works like this:  You pull the handle back which causes ammo to load into the barrel (before you had to jiggle a handle to open the loading door that dropped ammo in), hold the handle, and release it when ready to fire.  A little simpler, a lot easier to shoot.  And more relable!  Definitely better than the Ground Pounder. 

    A bit more focused picture of the trigger guard

    The trigger-guard’s square shape was a bit uncomfortable to hold for extended usage not to mention trying to hold the blaster steady while shooting was difficult because of the pull and release.  Trying to stiffen my arm holding the blaster, like a bow and aroow, was less than effective because the pull arm is sized for the target market, kids.  It’s like trying to shoot something that’s a hybrid bow and arrow and gun.  The smooth knob of the handle on the “power arm” doesn’t lend itself well to consistent pull; my hand did slip off now and again from test-firing it.  Unfortunately, my aim was kind of all over the place because of this.

    The Bow N Mallow shooter has a good example of a form that works.  I would have liked a rounder grip to fit my hands, and once again… the ability to aim down the sights. The power arm makes me want to the position the blaster along my arm already, (again, the bow and arrow comparison) so aiming right down the top of the blaster happens naturally for me.  Trying to fire from the waist is just a little more awkward with the power arm and where my arm gets positioned to use it.

    NEXT UP:  BlasterPro S2500 (manual pump-action shooter)

    Ah, the new stuff!  The smaller-ammoed, harder hitting, less-time growing entry to more advanced tactical blastersports from Maya Group.  It sells a paintball and/or airsoft experience with none of the mess and splatter.  At approx. $30 for the S2500 and approx. $50 for the electric (Es5000) version, it is certainly cost-effective compared to a day on a paintball field.

    It comes with a zombie color-change target, 170 rounds ready-grown, the S2500, 5 bags of 500 pieces of dry ammo (grows in 90 mins with water) and the box.

    It works by pumping the handle, pushing down a safety button (and keeping it pushed when you want to fire), and pulling the trigger.  The video below demonstrates.

    First off, the thing definitely gets near the 100′ mark angled, and hits around 70′ flat.  Maya Group isn’t kidding though about the ages on this thing, it hits pretty hard.  Here’s a shot I took from a little more than 10′ away –

    A little too close at range?  Maybe.  But this is what the thing can do.  Having played paintball before, the welt is nothing but wanted to share for anyone who was curious.  14+ is definitely the market this sits in.

    It does have range, output, a triggered experience, and the aesthetics of a shotgun.  While it may be a bit too dark-colored for some folks, make sure you are responsible with it. 

    A couple of notes about the design:  the pump-handle is a bit herky-jerky when popping off shots, I think to ensure the ammo drops in and to prime the gun.  There was this consistent point in the motion that I really had to pull on the handle to move it, and you can hear it in the video I think.  Additionally, the pump-handle struck me as a little undersized, I really felt like my hands wrapped around it and even pinched my hand a couple of times when it went flush with the rest of the gun.  It could stand to be a bit bigger, but at that point I’m being nitpicky.

    Unlike Xploderz, the hopper can be reloaded via a door at the top of the ammo container:

    And a closer look at that zombie target:

    MORE GALLERY:
    https://picasaweb.google.com/s/c/bin/slideshow.swf

    You’ll most likely find this in the paintball/airsoft section of your local stores, and if you feel like you want to paintball but don’t have the time/money to hit a field, give these a try.  Definitely less cleanup and cheaper than a paintball field, but remember these aren’t toys and should be respected as such.  Watch your eyes, your aim, and most importantly the other side 🙂

    Thanks to the Maya Group for the samples!