Nerf Mega Thunderbow Info (2014 Release)

Started getting some messages, and heard about this – 

“NERF N-STRIKE MEGA THUNDERBOW
 
NERF N-STRIKE MEGA THUNDERBOW Toy
(Ages 8 years & up/Approx. Retail Price: $39.99/Available: Fall 14)

Awesome NERF MEGA performance transitions from blaster to bow with the addition of the N-STRIKE MEGA THUNDERBOW toy. The bow’s dynamic arms and traditional pull back system can fire five NERF MEGA whistler darts in a row up to an amazing 100 feet.  Includes 10 MEGA Whistler darts and holds up to five NERF MEGA darts at a time. Available at most major retailers nationwide and HasbroToyshop.com

So there you have it, a 2nd surprise info drop from Nerf (leading up to the UK Toy Fair, and eventually New York.)

I’ll admit, I’m going to hold back judgment though given this Air Zone Extreme Power Bow blaster from some time ago – 


I’m sure Nerf’s taken the design and jazzed it up (especially shooting Elite Mega darts and all) but until the blaster’s in my hands there’s just not much I can comment on.  I’m intrigued to check it out though,  

I don’t think I see a trigger or a tactical rail on the blaster… so… “dynamic arms… traditional pullback…” interesting. 

 

Ah well, enough speculatin’.  We’ll just have to see!
 
 

2 for 1 PRODUCT REVIEW – Marshmallow Shooters! (Blaster, Double Shooter)

Before I begin – thanks to Spin Master for taking a chance on me by letting me review something a little different – Review of “My Scare Pal Sulley – Monsters University Toy”

Alright!  I’ve known about Marshmallow Shooters for awhile, and they have some great people working for them there.  They’ve been awesome enough to provide samples to review, so let’s first go to the videos –

//www.youtube-nocookie.com/embed/lkQdIsQjapI

STATISTICS (Marshmallow Blaster):

  • Range: Approx 30′ (angled, also depending on condition of marshmallows used.  The marshmallows in the video above were a bit stale)
  • Cost: $23.95
  • Available: Now (various retailers)
  • Capacity: Single (medium sized, NOT JUMBO) Marshmallow (breech loading)
  • Propulsion: Pump  – Trigger action

//www.youtube-nocookie.com/embed/XkySlzGEQCY

STATISTICS (Marshmallow Double Barreled Shooter):

    * Range: Approx 30′ – 40′ (flat, depending on condition of marshmallows used)
    * Cost: $31.95
    * Available: Now (various retailers)
    * Capacity: 50 mini Marshmallows (includes 2 tubes, 25 marshmallows each)
    * Propulsion: Pump – Push/pull

Whew!

Now right off probably, you’re thinking the cost is pretty steep.  And it is, for these blasters.  BUT, I’ll say it’s still not a bad buy because of the simplicity and hilarity you’ll have out of these.  Honestly, the big appeal for me out of the whole line is hitting someone with MARSHMALLOWS.  Firing darts/arrows/ballistic balls has a different mindset for me, but marshmallows seem even more ridiculous to shoot at someone.  Think, Ghostbusters –
//www.youtube-nocookie.com/embed/d-sALU_hveA

Is the price worth the hijinks and the look on someone’s face when you tag them with something better suited for s’mores?  I leave that to you to decide.  The Blaster and the Double Shooter both are pretty tough, resilient, reliable blasters (as of this writing, they actually went back and improved some design elements, so you know the Marshmallowville people are always working to bring better products).  I have had some issues in the past, but a lot of the new samples I’ve been receiving definitely function and hold together much better.  I’ve had the occasional broken string or had a plunger tube slide out after pulling on it, but like I said it was some time ago, and the newer models are improved.  And customer service is responsive via email AND social media; they won’t leave you unattended if you have a problem (at least not in my experience.)  Not to mention, the price I am giving is the MSRP.  You do some searching, you’ll probably find a competitive price to own one.

So, the Marshmallow Blaster  – trigger, breech-loaded, and a pump on the back.  When you fire it, there’s an audible and satisfying “POP!”.  Again, use fresh marshmallows for best  performance.  If you’re used to using a stock Ultimate Missile Blast, Blast Bazooka, or some other related type of air blaster, then this isn’t too far from that.  Personally, I use it as a shield buster if a game I am at allows shields and large ammo with special rules.  I find the lack of ready sling points a bit problematic when I use it for that purpose, but I make do if I just feel like playing with marshmallows that day.  Simple, elegant, and effective (with fresh ‘mallows.)

Next – the Marshmallow Double Shooter!

It’s a push-pull shooter, and you load each of the clear plastic tubes with up to 25 MINI marshmallows (no large ammo here).  To load, the tubes pull out of the blaster, and you can position them back in.  However, this is TIME consuming on the field, especially if the marshmallows load odd into the tube.  While the shooter still has enough air moving to push a marshmallow out if it isn’t perfectly lined up, that reduces the range a bit.  Although, shooting anywhere from 3 to 5 marshmallows at time in a spread one odd marshmallow might not make a lot of difference.

If you’re wondering a bit more about how it works, there’s a little door that repositions itself with every pump of the handle, and the air goes into that tube.  So it switches from one to the other.  Just remember to make the motion fast, otherwise it won’t fire.  But it’ll fire as fast as you can go.  This one IS a bit pricier (at least MSRP, again shop the prices if that’s a concern) than the Marshmallow Blaster but for about as proper a shotgun effect as you’ll get out of anything out there even now this might be more your speed, but again you give up quite a bit on the reload time.  Like the Blaster, the Double Shooter doesn’t have a proper sling point.  You’d have to work out some kind of holster/sling system.

THE AMMO:

Ok, so while the blasters are pretty decent, these do fire marshmallows.  In hot/rainy weather, they get soft.  In winter, they might freeze (and FROZEN MARSHMALLOWS ARE A NO NO).  They tend to degrade a bit, and in some cases the marshmallows get a bit chopped in the breech and leave marshmallow residue all over the inside of the barrel, which can reduce performance.  While you can leave the marshmallows on the ground as they are perishable food, I would NOT RECOMMEND THAT.  Pick up your marshmallows when you’re done.  If anything, just to keep any wildlife safe if you are in a park and to not litter anywhere else.  At home, definitely clean up after yourself as well, as you’d hate to attract mice or something related.  Their digestive systems might not appreciate marshmallows.  One other side effect I’ve run into is folks like to eat my extra ammo when I’m not looking 🙂  In one case, I’ve actually had a player run up and yank the tubes of marshmallows out of my blaster (he was trolling me) cause he needed a snack.

Bonus:  If you have any marshmallows left, make s’mores!  Have hot chocolate!  Rice Krispie treats, maybe?  So there’s always a case for you to get fresh marshmallows and you won’t have to worry about ammo sitting around waiting to be used.  Granted, there IS a part of me thinking I hate to waste food, but there is something strangely comedic to me about tagging a friend with an air propelled marshmallow. 

So there you have it.  I know it’s been awhile, but I’ve got more on the way and hopefully you found this helpful!  Questions?  Comments?  Either leave’em below or use the submission form on the right.

Nerf Revonix360, ZombieStrike Sledgefire, and Nerf Elite Rapidstrike

EDIT 1:  NERF REVONIX 360 FIRING VIDEO:

(No range test yet, it’s coming along with the full review.  Just wanted to get SOMETHING up and posted for you all).

EDIT 2:

Galleries and some photo spam!

https://static.googleusercontent.com/external_content/picasaweb.googleusercontent.com/slideshow.swf

https://static.googleusercontent.com/external_content/picasaweb.googleusercontent.com/slideshow.swf

https://static.googleusercontent.com/external_content/picasaweb.googleusercontent.com/slideshow.swf

Samples received!  Reviews and pics to follow.

Tek Recon Update #3: Firing demo and Trigger explanation!

Fresh update from Tek Recon.  Pretty much says it all right there.  And holy crap.  A proper semi-auto trigger pull OR pump-action fires the blaster, you can use either mode.  The pump-action works a bit better for rapid fire, while the trigger I guess allows for that steady shot.

What I wonder is if there is a range distance between either mechanism, as that is what it sounded like in some earlier updates.  No priming the blaster like a shotgun then pulling the trigger as I initially reported/thought, but just straight up semi-auto action.  No flywheels, no priming, no additional steps.  Just point and shoot.  Havok or Hammer Head, take your pick.

Well done, Tek Recon.  Well done.

KICKSTARTER STATUS:

$19,000+ raised with 24 days to go!  Not too shabby at all.

And from their FAQ:

“I have had a number of questions as it relates to the NRG Rounds with there performance and safety. First off know that the product will meet all the safety requirements for CPSIA, CHPA and EN protocols. The NRG Rounds not only describes the shape and performance of the product but stands for: N – Non Marking R – Reusable G – Gaming They make a firm impact but are safe
There will be refills available and they will retail for $4.99 for a pack of 25 units.”

WHOA: Nerf Revonix – found in the wild?

While scanning through instagram… found this new shot of a Nerf Revonix 360 (so did Basic Nerf).  Not a website and not from Toy Fair, but user “daltontheamazing” might have a nerf Vortex Revonix 360 of his own, judging by the picture.
I thought the Revonix was not scheduled ’til the Fall, but release dates do get fuzzy!  Looks like his location is set in Rhode Island too… so the plot thickens.  (Anyone remember the Pyragon leak last year?)
Anyway, of note is the discs are white (and what looks like a red one?) As opposed to the red/white ones I saw at Toy Fair and the green ones in some of those store photos.
Interesting… very interesting.
EDIT:  Join the discussion on reddit – http://redd.it/1edcoe

TEK RECON: KICKSTARTER IS LIVE (UPDATE) – Hammer Head, Havok

KICKSTARTER LINK IS HERE:

Got word of this from the fine folks at Tek Reconthey’re launching a little early, and ON KICKSTARTER.  I’ll let them explain in the press release below.

“TEK RECON: BRINGING VIDEO GAMES TO LIFE!
One of the most anticipated product launches of 2013 hits KICKSTARTER on May 9th

TORONTO, May 8, 2013 – TEK RECON, one of the most anticipated new product launches of 2013 will be available for the first time through KICKSTARTER.COM on May 9th @ 8am eastern standard time.

The goal of the KICKSTARTER campaign is designed to further enhance the development of the TEK RECON blaster and free app, and to get the product into the hands of early adopters and key influencers helping to create the first real life online video game. Through the course of 31 days fans will be able to fund the project through purchasing product, exclusive rewards, and bid on great prizes that include appearances in the television commercial and an all expense paid trip to present at E3; all contributing towards our KICKSTARTER funding goal of raising $50,000.

“Bringing TEK RECON to market through this KICKSTARTER project is the most ambitious and exciting launch in our company history,” stated Brad Pedersen President and CEO of TEK RECON Inc. “Two years ago we set out on a mission to bring video games, online connectivity and social interactive play together through innovation and great product design. The outcome, TEK RECON has come to life and created a phenomenal play experience that has exceeded our expectations.”

Gamers, adventure seekers and fans of technology, we need your help to create a revolutionary new way to connect and play video games with your friends IN REAL LIFE! Get off the couch and into the game with the newest and most realistic way to blast away on the field or anywhere. TEK RECON Blasters feature a first of its kind design with real trigger action and specially designed reusable “NRG Rounds” that blast up to 75 feet.

To optimize the battle and team experience TEK RECON developed a free “Real-Life Online Gaming” app to enhance blaster battles. Simply connect your mobile device to the blaster to bring video game styled play to life through mobile and GPS technology.  The free TEK RECON App will be available for iOS and Android devices, enhancing real battle experience through an interactive heads up display, live chat, vision modes, and more.

The time is now to be one of the first to experience Real Life Online Gaming and change the way you play. For more information on this product and KICKSTARTER campaign please visit TekRecon.com.”

A look at the OS of the Tek Recon app
The Tek Recon Hammer Head. Approx. $19.99, 30 round capacity in a mag in the handle.

The Tek Recon Havok blaster, pump-action.  Approx. $34.99 as of the listing I saw at Toy Fair.  90 round capacity last I saw.

So there you have it.  On May 9th Tech4Kids (makers of Tek Recon) is willing to let fans endorse the product, assist in the development, and in return you can get the blaster early, or any number of other bonuses, including possibly a trip to E3?  Interesting, indeed!

Tek Recon wants to make sure they get the blasters done properly, so here they are opening up to the wonderful world of crowdfunding.  Their kickstarter page launches May 9th, so if you’ve been yelling “TAKE MY MONEY” since news on Tek Recon first came out, here’s your chance. 

Between the interactivity of the mobile app, the new ammo type, and some of the neatest touches when it comes to aesthetics and user experience, I’m intrigued to try it out and see how it all works.  I’ve been itching to get a more in-depth look at this since New York Toy Fair, and it looks close, so, so close. 

I’ll post the link once the kickstarter goes live and definitely keep an eye on Tek Recon’s Facebook Page.

Onward, to May 9th!  And good luck to Tek Recon in making this work!