Gotta get this down…

Future projects-

BBB/RSCB Inline (w/cpvc barrel?)
Titan w/”special ammo”
Shotgun barrel attachment for heavy weapons

Leave it at that for now.


So I took the longshot that I’d modded a few weeks ago… and slapped on the air zone rocket storm. Essentially their mortar, I managed to hack and cut to make it it the LS shell! Yes, there is no paintjob so it looks fugly, but it works. Best part? I can either use the rocket launcher as a grenade launcher holding it traditionally, or I can flip it mortar-side up and shoot it like a shoulder mounted RPG.

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Taking a look back at blasters of olde-

What we’re talking about today is the Nerf Blastfire. It was part of the Nerf Airjet line back in the late 90s, and I remember wanting to get it because it reminded me so much of the guns I saw on the show, “Farscape.” It was large, five barrels, and semiautomatic. It had a twist, though. There was a large orange button on the top, and if you were primed and ready, if you opted to hit that button instead of pulling the trigger all five darts would shoot out at the same time! I termed a fire mode like this “Alpha strike” taken from BattleTech terminology for a fire mode where a mech will unload its entire ammo supply on something. So does the Blastfire.


It has a pretty decent range, but I tell you that a kneeslide paired with a meant for an instant hit. Not quite as efficient as a true shotgun would be, but effective all the same. The barrels fire sequentially top to bottom.

What you do is pull the green slide back and forth to ready the chambers. Pump 6 times and you’re locked and loaded. I’d probably say I could get 30 feet out of my stock blaster, and the trigger always fires. Comfy to hold with either one or two hands, this thing has had nothing else like it. The Hornet is the same idea, but the trigger I found too unreliable, not to mention it definitely does not hold as well as the Blastfire. If you get the chance, definitely grab it. Even stock, you’d be glad you did.

When in Detroit…

Fear this: nonlethal nerf round&oe=utf-8&rls=org.mozilla:en-US:official&client=firefox-a&um=1&ie=UTF-8&sa=N&hl=en&tab=wi

See that blue round in the first row? Apparently, Detroit police can use THAT as a nonlethal countermeasure for crowd control.

With the original link provided, here’s the article:

“If Final Four fans get too rowdy, cops have Nerf attack ready


Detroit Officer Brandon Cole loaded the Nerf round into a launcher, warned onlookers to back away and fired.


The projectile slammed into a tree trunk, leaving a little puff of smoke in its wake.

Cole smiled slyly: “It’d make you leave, right?”

That’s the goal of the non-lethal Nerf round — a blue sponge grenade meant to temporarily incapacitate security threats through blunt trauma. Used properly (read: between 5-120 feet away from the target), the grenades don’t break skin or even break a rib.

Instead, it’s “pain compliance,” Cole said. In short, it hurts, hopefully halting any hijinks that too-feverish Final Four fans might start.

“We’re basically getting prepared,” Cole said.

Not that Detroit police hope — or expect — to have to use any of the non-lethal gadgets their “grenadiers” with the Tactical Mobile unit practiced with today. But Michigan State University has had Final Four-related riots in the past.

If things do get out of hand, Cole said it’s better to use tear gas and sponge grenades than bullets.

Among their arsenal:

• Tear gas that can be deployed grenade-style by pulling a pin and lobbing the can into a crowd, or shot by a 12-gauge launcher or 37-mm gun. Officers usually launch a smoke-only grenade first to test the wind.
• The so-called Nerf rounds, which are shot from a 40-mm gun and travel 300 feet per second.
• The 12-gauge bean bag launch (remember those welts left on Johnny Knoxville in “Jackass: The Movie”?), which are smaller and do more damage than their Nerf counterparts.

“It’s all just physics,” Cole said.

And, hopefully, unnecessary.

“This is just precaution,” he said. “If they know we’re out there, we hope they’ll stay in line.”

Contact AMBER HUNT : 586-469-4682 or”

Damn… definitely a far cry from getting shot with one of these (, eh?